http://us.battle.net/d3/en/forum/topic/11675697488?page=2#38 1.0.8's density change was an interesting beast that ended up solving some problems, and then creating a few more in its wake. The benefit of increasing density in 1.0.8…
http://us.battle.net/d3/en/forum/topic/11642844372?page=14#275 As noted in Uberjager's earlier thread, this enchanting of legacy 1.0.x items, doesn't affect me since I made the decision long ago to re-roll my main characters once the…
http://us.battle.net/d3/en/forum/topic/11306220847?page=2#36 Currently, items enchant values that are equivalent to the item's level. However, there's a major change coming in the next build, and this thread was the most appropriate to…
...that is itemization is one of the biggest issues behind why Diablo III (and by extension, any expansion which continues to rely on this same underlying core system) feels uninspiring…
http://us.battle.net/d3/en/forum/topic/11204340564?page=6#104 This right here is a prime example of how this development team does not grok the whole rewards/effort aspect (which I touched on in my previous wall of text).…
Taking the following excerpt from one of Travis Day's postings: We added a system in the expansion that tracks the amount of time you spend fighting creatures without finding a…