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Posts by Murasama

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TERA (NA) – Prepping for the Level 70 Patch (NOT!)

Posted by By Murasama February 16, 2019
With the level 70 patch (patch 80) just a little over a month away for regions outside of Korea, I'm personally preparing for this update by doing absolutely nothing different. …
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Torchlight Frontiers Closed Alpha 3

Posted by By Murasama February 15, 2019
Echtra Games announced the 3rd closed alpha test for Torchlight Frontiers; it will begin on March 5th and the NDA will be lifted which means those who are invited, will…
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Beta keys for KurtzPel CBT Going Out

Posted by By Murasama February 13, 2019
KOG Games began sending out beta keys for the closed beta test of the "global" version of KurtzPel (which runs from February 20-24).  This is a cel-shaded anime inspired action…
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Layoffs at Blizzard Entertainment Began Today

Posted by By Murasama February 13, 2019
Activision Blizzard announced their 4th quarter and fiscal year 2018 financial results today while also noting they were taking steps to reach their full potential across their various brands and…
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TERA Classic Server Event (EU) Login Issues

Posted by By Murasama February 12, 2019
Good evening everyone. We are aware of the situation concerning the login and crash issues on the Classic Server that some of you are encountering. Our team is currently working…
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Ascent: Infinite Realm (Southeast Asia/Thailand) Schedule TBA

Posted by By Murasama February 11, 2019
Asiasoft Online (aka PlayPark) will be announcing details of the schedule (pre-OBT) for the Thai (SEA) version of Ascent: Infinite Realm (A:IR) on February 18th (18:30 Bangkok local time).  Pre-registration…
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TERA Classic Server Event (EU) launches on February 12th at 2PM CET

Posted by By Murasama February 11, 2019
Details on the Gameforge site: https://en.tera.gameforge.com/news/detail/patch-notes-27-the-classic-server along with a detailed FAQ (located at the bottom). A separate launcher installer allows pre-loading the classic game client prior to the actual opening (requires 60GB of…
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Unannounced Diablo Project – Starting The Production Phase

Posted by By Murasama February 9, 2019
First, some background primer.  The production pipeline for video games normally has these phases (simplified since the actual process is obviously much more complex than this): #1) Conceptual: the ideas…
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