TERA (NA) – 64-bit Client August 11

The 64-bit client update (which is part of patch v97) will be released August 11th for TERA (NA).  En Masse Entertainment has posted the minimum system requirements.  Gameforge (EU) should be seeing the update later this week (their patch notes do not specify the actual rollout date but they have normally performed their upgrades a week before NA).

Patch v97 also includes a new 20 player raid, the return of Rift’s Edge dungeon (5-player format), and a revamped version of RK-9 Kennel (Hard).

UPDATE:  Gameforge (EU, RU, SEA) implemented the update on August 6th.  I performed the update and ran into issues with the client freezing up when trying to connect to the servers.  Reverifying the installation did not resolve the issue (since that process does not handle modified Unreal Engine INI files).  I tried deleting some of the settings files and let the game recreate them but that also did not resolve the problem.  So I uninstalled (using the launcher) and reinstalled; that resolved the issue.
The client does run noticeably smoother in some areas and there is a noticeable fidelity increase in some zones due to the removal of some of the graphics tricks used previously to reduce quality or detail.  It’s a basic improvement and one that was really needed for the game in this new decade.