Honkai: Star Rail – 2 Weeks Later

While most of the hardcores have already completed the existing content and challenges within the first week (or first couple of days) since launch, folks like myself are still progressing along.  Since my previous 1 week posting, I’m now at Trailblazer Level 38 (and should be hitting Equilibrium 4 in a few days).  I finished what exists of the current MSQ (until the next content updates drops) this weekend, and am progressing through Simulated Universe World 4, and generally grinding the mats for leveling Traces, Relics, Light Cones (and also accumulating as much character leveling materials).

 

In HSR, you really do need to build different teams (and thus have to level up a lot of characters and all of their skills which like Genshin, requires different materials) to get through the challenging content.  My primary DPS is Seele (while she is Quantum damage, her ability to perform consecutive actions when stacking SPD, just makes her that good) while my healer is Natasha.  The other two characters I switch around as needed.   Like for the Ebon Deer boss, I ended up leveling Qingque for added Quantum damage.  And then to get past Simulated Universe 3 (the Gepard boss fight), I leveled up Sushang (extra physical damage) and the main character (set to Fire) as the tank (her taunt, shield, and defense basically turned Natasha into a backup in case the team needed healing) while utilizing the Hunt path.

Basically, the main character should be constantly leveled since it’s effectively a free 5-star that will likely be required (like with the Cocolia boss fight where it needed to be part of the team in order to complete the story quest).  Right now, it’s also my tankiest character that can soak up a lot of damage.  I’ve had to sideline Bronya for the time being since she wasn’t providing as much utility (as support) compared to some of the 4-stars I ended up leveling.  Right now, I’m trying to build up Tingyun and March 7th (supposedly her shield breaking ability is pretty decent).

As for the turn based combat, I’ve come to tolerate it since the MSQ is interesting enough.  From miHoYo’s perspective, someone like myself would be a win in terms of the game keeping me engaged into the 2nd week.  My luck in HSR is about the average (so having pulled Seele early on, and then getting a 2nd copy to open up Eidolon 1, does make a world of difference when it comes to this continued engagement).