One year ago today, TERA PC was officially closed world wide. And as I posted last week, I had also stopped playing around with my offline setup (and also stopped trying any of the private servers) just to have time away from the game so that I could come back to it with a more nostalgic perspective (the last time I ran and logged in to either of my v92.03 or v100.02 setups was back in July 2022).
Today was the first time in 11 months that I revisited TERA (specifically my v92.03 setup). I have long decided that while the 64-bit version (v100.02) offered a lot of performance benefits (especially asynchronous loading on the client), that way too much stuff was lost in that process. One of the things I really wanted to work on re-enabling was the guild sky castle system (specifically changing the appearance). Unfortunately, not even the base external assets load with the 64-bit client. The same goes for trying to get the original Island of Dawn appearance to work (or even the old tutorial to run).
Before I stopped all work on this, I managed to re-enable the old prologue/tutorial system (below) and at least assign a sky castle (the default one) to my guild (though this being nearly an year ago, I’ve forgotten a lot of the specifics on how I did this) such that the guild logo is rotating around the base sky castle (above video).