2.1 PTR – Channeling skills issue with 30 AP initial cost
T5 Rift play through using Magic Missile/Charged Blast, Energy Twister/Raging Storm, Mirror Images/Mocking Demise
T6 – Why I don’t bother play testing on that difficulty
I also temporarily unbanned myself from the Battle.net forum to see the PTR feedback/bug boards; I didn’t bother reading the large number of posts which were clearly about the poor state of the wizard class. I did read/reply to one which went counter to those other topics because while I do also have issues with the developers approach, the small amount of changes has been sufficient enough for my character to actually progress upwards.
Part of that is due to the way I played vanilla hardcore (where I always tried to learn the absolute limits of what was possible with the gear that I had). I basically play my softcore characters the way I did on hardcore (which is why my trigger finger to get out of dodge has me often times moving well before I need to). It’s no different on the gear front where I just made the most out of what I do have. I’ve documented my mostly bad luck here so I’ve made do without a completed set of the better ones (the only complete set I do have is Firebirds).
I’m not saying everything is all right…. because many did put in a lot of effort to optimize their items. I just don’t buy into the whole “lack of T5/T6 builds”/”lack of synergy” due to the channeling cost issue when my character (which is under P400, doesn’t have the best rolled items, does not have a RoRG and also does not rely on multiple set items for special proc effects) is able to actually move up a full Torment level (T5 solo) by just switching to a non-channeling resource spender.
It’s also why I stopped farming for the RoRG; it’s something I can do without. While I do get some decent solo damage reduction via the Unity (and my follower with a Unity+Legendary follower relic), I also lose that in co-op play (where I’ve always been able to manage playing a Torment higher on live sans the ring – which means I also lose the increased elite damage). I just believe that many players haven’t fully explored the full limits (the math behind the numbers) of what their items are capable of and/or exploring other skill/item synergies.